Nueva versión de Snes9x (1.55)

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Nueva versión de Snes9x (1.55)

Mensaje por Yay » 21/11/17 8:31

La novedad más llamativa es el soporte para MSU-1 :)

http://www.snes9x.com/phpbb3/viewtopic.php?f=8&t=24351

**– Added support for the MSU-1 coprocessor. (qwertymodo)
– Added support for MSU-1 distribution pack. (qwertymodo)
– Added support for BS-X Satellaview memory packs and data files. (LuigiBlood)
– Improved BS-X memory mapping accuracy. (LuigiBlood)
– Fixed APU error causing issues with some games. (byuu, qwertymodo)
– Added option to ignore patch checksums. (qwertymodo)
– Fixed build warnings / undefined behavior. (bonimy)
– Correct pixel placement in hires. (BearOso, OV2)
– Fixed RAM mapping for Light Fantasy. (hex_usr, BearOso)
– Added Circuit USA APU timing hack. (BearOso)
– libretro: Merged some changes from downstream repository. (OV2)
– GTK+: Allow use of X DG config directory. (BearOso)
– GTK+: Add 10th save slot. (YamashitaRen)
– GTK+: Updated Spanish translation. (jristz)
– Win32: Switched to Studio 2017. (OV2)
– Win32: Fixed problems when minimized in d3d. (OV2)
– Win32: Split Patch/Rom directory. (OV2)
– Win32: Simplified compilation by removing or including some dependencies (included CG headers, completely removed FMOD and FMOD_EX, moved direct draw to compile switch) and reworking solution/configurations. (bonimy, OV2)
– Win32: Fixed crash with movie dialog (OV2)
– Win32: Changed hotplugging (OV2)
**



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